

i like the 1 creation for bless cause it's such a good buff for only 5 casting points. What do you think for specializations? besides air lol. and frostlings for the mana bonuses that keep stacking up. high elves for the early game hunters and late game points. The high elf casting points does sound like a solid contender though i agree. I did consider air but i didn't want to double down on stuff weak to fire. and their blight and shock weakness is covered by the serpents and the horned god. i was scared of any potential fire units playing as frostling (and horned gods have some weakness to fire) so i went earth for the earth elementals because they just hard counter anything draconian and are also insanely efficient vs dreadnoughts with the 40% phys and 100% fire protection. I was running double earth and creation at the time. i never ran out of gold because i was sacrificing ice queens is what i'm trying to say. i only sacrificed like 5 over the course of 10 turns to turn a volcanic and tropical area to ice so my people weren't so pissed off. and it's not like i was sacrificing dozens of them. and my entire army was mana based so i had mountains of money.

Well with the racial the queens were only costing me ~110 gold.
